
Achiever Life: gamified goals & habits
The fun way to beat procrastination and achieve your goals
# Task ManagementWhat is Achiever Life: gamified goals & habits?
Tired of habit & task trackers that feel like a chore? Achiever Life turns your goals into a game where you earn coins for completing tasks. Use them to buy real-life rewards you set yourself — like watching a movie or eating a pizza, 100% guilt-free.
Problem
Users struggle with traditional habit & task trackers that feel like a chore, resulting in less engagement leading to procrastination.
Solution
A gamified task management tool where users turn goals into a game where you earn coins for completing tasks and redeem them for self-set real-life rewards (e.g., watching a movie).
Customers
Young professionals and students aged 18-35 who value gamification and need motivation for personal development or academic/work-related goals.
Unique Features
Integrates game mechanics (coins, rewards) with habit-tracking and allows users to define tangible, personalized incentives (e.g., pizza night) to boost accountability.
User Comments
Makes habit-building fun instead of boring
Rewards system keeps me motivated
Effective for breaking procrastination cycles
Easy to set up custom goals and rewards
Visual progress tracking is satisfying
Traction
Launched in 2023 | 10,000+ users | $20k MRR | 500+ 5-star reviews on Product Hunt | Founder has 5,000+ followers on X
Market Size
The global gamification market is projected to grow from $15.26 billion in 2023 to $58.71 billion by 2030 (CAGR of 21.3%).