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Talo Game Services
the open source game backend
6
Problem
Game developers struggle with managing players and data across game sessions, setting up leaderboards, stats, and integrations like Steam manually.
Solution
A self-hostable open-source game backend called Talo that provides an effortless way to manage players, persist data across sessions, set up features like leaderboards, stats, saves, and Steam integration through a Unity package and Godot plugin.
Customers
Game developers, indie game studios, and hobbyist game creators who want an easy-to-use backend solution for managing game data and player interactions.
Unique Features
Self-hostable open-source backend, Unity package, Godot plugin, easy setup of leaderboards, stats, saves, and Steam integration.
Market Size
The global game development software market size was estimated at $196.2 billion in 2021 and is projected to reach $391.3 billion by 2027, with the increasing popularity of mobile gaming and indie game development.