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Gamified habit tracker
 
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47,161 PH launches analyzed!

Problem
Users struggle with maintaining and tracking their habits, which leads to inconsistency and failure to achieve their goals. The drawbacks include lack of motivation, difficulty in tracking progress, and absence of a rewarding system.
Solution
Habits Garden is a gamified habit tracker that transforms daily habits into quests. Users can grow a virtual garden using rewards from completed habits and compete on leaderboards against 8,000 users. Available on iOS, Android, and the web.
Customers
Individuals of all ages looking to improve their daily habits, those who enjoy gamification as a motivational tool, and competitive individuals who thrive on leaderboards and rewards.
Unique Features
The unique approach of transforming daily habits into quests and growing a virtual garden as a reward system distinguishes Habits Garden from other habit trackers. Additionally, the competitive aspect through leaderboards adds an engaging layer of motivation.
User Comments
Users find the gamification aspect motivating.
The ability to visually track the growth of a garden helps in habit reinforcement.
Competing on leaderboards introduces a fun, competitive edge.
Available on multiple platforms makes it accessible.
Positive impact on users' daily habits and goal achievement.
Traction
As of the last update, Habits Garden has around 8,000 users. Specific numbers regarding MRR, ARR, or recent financing were not disclosed.
Market Size
The global market for habit tracking apps is part of the broader wellness app market, which is projected to reach $1.1 billion by 2028.