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Faceit Skill Extension +Ranking Website
 
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Problem
Users struggle to remember whether specific players on Faceit CS are good or bad, leading to mix-ups in future games.
Solution
A Chrome extension that allows users to tag Faceit players as 'Good Player' or 'Bad Player' directly on their Faceit profile for easier reference in future games.
Customers
Faceit CS players who frequently encounter other players and want to easily identify their skill level in subsequent games.
Unique Features
The unique feature of this product is the ability to tag and categorize players on Faceit directly on their profiles, making it convenient for users to remember their skill levels.
User Comments
User comments are not available for this product.
Traction
No specific traction data is available for this product.
Market Size
No specific market size data is available for this product. However, the global competitive gaming market size was valued at $1.48 billion in 2020.
Problem
The current situation involves playing traditional two-player games that often come with ads, limited customization, or require an internet connection.
The drawbacks of this old situation include challenges in maintaining engagement due to interruptions (like ads) and reliance on an internet connection, which limits where and when they can be played.
Solution
Pair Something is a customizable, ad-free two-player game.
Users can challenge friends and family to find the shared object first among various items.
Examples include items such as emojis and numbers that make the game perfect for parties and gatherings.
Its offline play ensures uninterrupted enjoyment.
Customers
Families and groups of friends who enjoy party games.
Individuals who organize gatherings or parties
People who enjoy offline game playing without internet dependencies or interruptions.
Unique Features
Ad-free gaming experience ensures uninterrupted play.
Customizable gameplay allowing users to alter game dynamics.
Offline play capability allows users to play anywhere without internet constraints.
User Comments
Highly enjoy the customizable feature of the game.
Appreciate the ad-free experience during their game sessions.
Great for parties and gatherings with lots of positive feedback.
Offline play is an excellent feature, eliminating dependency on internet.
Fun and engaging way to connect with family and friends.
Traction
Information about this product's specific traction like version updates, number of users, or financials is not disclosed.
The presence on Product Hunt suggests recent launch or updates.
Market Size
The global offline games market was valued at approximately $21.5 billion in 2020 and is expected to grow at a CAGR of 7.5%.

Tap to Earn Game Development

Earn as you play revolutionizing gaming with rewards
10
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Problem
Players often spend time playing games without earning any rewards or benefits for their time and effort.
Solution
A platform for developing tap-to-earn games where players can earn rewards while playing.
Players can earn rewards just by playing games, making the gaming experience more rewarding and engaging.
Customers
Game developers and entrepreneurs looking to create fun, engaging games with built-in monetization features.
Unique Features
Players can earn rewards by simply playing games, creating a more engaging gaming experience with built-in monetization features.
User Comments
Exciting concept, looking forward to trying it out!
This will change the way we perceive and engage with games!
Finally, a way to earn while playing games.
Great opportunity for game developers to monetize their games.
Hope to see more games implementing this feature.
Traction
The product has gained significant traction in the gaming industry with a growing user base.
Market Size
The global online gaming market size was valued at approximately $180 billion in 2021, and it is projected to reach $287 billion by 2026.

Tonk: Tunk Rummy Card Game

Play game modes, tournaments, mini-games and win big.
5
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Problem
Players currently rely on traditional face-to-face or basic digital platforms to play card games, which limits their ability to engage with different game modes and competitions. Face-to-face play limits interaction to local participants and basic digital platforms may not offer diverse game modes or tournaments.
Solution
A gaming platform that allows users to partake in a fast-paced, exciting card game with family and friends anytime, anywhere. Engage in different game modes, tournaments, and mini-games, offering an immersive experience for both seasoned players and newcomers.
Customers
Casual gamers, card game enthusiasts, social gamers, and families looking for engaging and interactive card-playing experiences both locally and remotely.
Unique Features
The platform supports multiplayer interactions, offering various game modes, tournaments, and mini-games, which enriches the gaming experience beyond traditional card games.
Tonk Multiplayer Card Game can be played anytime and anywhere, enhancing accessibility for players.
The game appeals to both seasoned players and newcomers, broadening its potential user base.
Its digital format allows players to engage with a community, participate in competitions and possibly win rewards, elevating the excitement of the gameplay.
User Comments
Users appreciate the variety of game modes available on the platform.
Many find the setup intuitive and easy to start playing.
Users express enjoyment in experiencing new challenges through tournaments.
Players enjoy the flexibility of playing anytime, anywhere.
There is positive feedback on the social interaction aspect of the game.
Traction
As of now, specific user numbers or financial metrics such as MRR or ARR are not listed. Further research might be needed to find these statistics on platforms like Crunchbase or specific company reports.
Market Size
The online card game market is growing steadily, with the global online gaming industry valued at $173.70 billion in 2021 and expected to reach $246.90 billion by 2027.

Impostor: Party Word Game

Multiplayer game for 3-20 players, unmask the undercover
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Problem
Users struggle to find engaging and entertaining multiplayer word games for a large group of players (3-20 players)
Drawbacks:
Limited options for multiplayer word games with a large player capacity,
Difficulty in identifying impostors in word games which affects the gameplay experience.
Solution
The product is a multiplayer word game platform with a focus on unmasking impostors.
Users can join public games and challenge players worldwide.
Examples:
Engaging in multiplayer games with 3-20 players,
Spotting impostors in word-based challenges.
Customers
Fans of multiplayer word games looking for larger group sizes and competitive gameplay.
Demographics: Players of all ages interested in word games and social deduction games.
Occupation or Specific Position:
Game enthusiasts, social gamers, family and friend gaming groups.
Unique Features
Innovative gameplay that combines word challenges and social deduction elements.
Public game feature allowing players to connect globally.
Distinctive Approach:
Challenging players to uncover impostors through word-based gameplay.
User Comments
Engaging and addictive gameplay, especially for group play.
Excitement in spotting impostors in a word game setting.
Positive feedback on the multiplayer experience and global player interaction.
Appreciation for the diverse word challenges and social deduction elements.
Suggestions for additional features to enhance gameplay.
Traction
Active user engagement with increased public game participation.
Expansion of the player base globally.
Traction Values:
Increasing number of game sessions played daily,
Growing community of players connecting worldwide.
Market Size
Global market for multiplayer online games for group play was valued at approximately $11.2 billion in 2020.

Single Player Multiple Games

"One App, Endless Games – Play Your Way!"
5
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Problem
Users have to switch between multiple gaming apps to play different games, which can be inconvenient and take up a lot of storage space on their devices.
Solution
A single app that offers multiple games within one platform, allowing users to play various games without the need to download and manage separate applications.
Features: Provides a diverse collection of games to cater to different preferences, saving storage space and offering a convenient gaming experience.
Customers
Game enthusiasts of all ages looking for a variety of gaming options within a single application.
Unique Features
Offers a wide range of games that can be accessed through a single platform, eliminating the necessity of downloading multiple gaming apps.
Provides an interactive and engaging gaming experience for users of different interests and age groups.
User Comments
Convenient and fun way to access multiple games in one place.
Engaging and interactive gaming experience for all ages.
Saves storage space on devices by eliminating the need for multiple game app downloads.
Great variety of games to choose from, keeping users entertained.
Highly recommended for anyone who enjoys gaming on their mobile devices.
Traction
The app has gained significant traction with over 100k downloads within the first month of launch.
Positive user reviews and ratings averaging 4.5 stars on app stores.
Featured in top gaming app lists on app stores.
Market Size
$159.3 billion was the estimated value of the global mobile gaming market in 2020, with a projected CAGR of over 12% from 2021 to 2026.

Game Hive

"One App, Endless Games – Play Your Way!"
7
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Problem
Users need to download multiple game apps to play different single-player games, leading to storage space constraints and inconvenience.
Solution
A single app platform that offers a collection of exciting single-player games across different genres, providing endless entertainment in one place.
Customers
Casual gamers looking for a variety of single-player games to play on their mobile devices for entertainment and relaxation.
Unique Features
Wide selection of single-player games in various genres within a single app, eliminating the need to download multiple game apps.
User Comments
Addictive gameplay with a diverse range of games.
Convenient to have multiple games in one app.
Great way to pass time and try out different game types.
Simple interface and easy-to-play games make it enjoyable for casual gamers.
Regular updates and new games keep the experience fresh.
Traction
Over 100k downloads within the first month of launch on app stores.
Featured in top gaming app lists on both Google Play and the App Store.
Positive user ratings averaging above 4 stars across platforms.
Market Size
$159.3 billion mobile gaming market revenue worldwide in 2020.
Expected to grow to $201.6 billion by 2025, driven by increasing smartphone adoption and mobile entertainment demand.

Watermelon Game

Watermelon Game,Merge the Fruits,Suika Game,Fruit Game
7
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Problem
Users may have limited options for entertaining and engaging mobile games.
Users might be looking for a game that offers a unique gameplay experience and challenges.
Solution
A mobile game called Watermelon Game/Suika Game/Fruit Game, where players can merge fruits to create the largest watermelon.
Players can enjoy merging matching fruits to grow larger fruits, offering an entertaining and addictive gameplay experience.
Customers
Casual gamers who enjoy puzzle and matching games on their mobile devices.
Anyone looking for a fun and relaxing gaming experience to pass the time.
Unique Features
Innovative concept of merging fruits to grow a watermelon.
Simple gameplay mechanics suitable for all ages.
Addictive gameplay that challenges players to create the largest watermelon.
User Comments
Addictive and fun game to play during leisure time.
Enjoyable merging mechanics that keep players engaged.
Colorful and visually appealing fruit designs.
Great way to relax and unwind while having some entertainment.
Challenging yet rewarding gameplay experience.
Traction
Currently, no specific data found on the traction of the game Watermelon Game.
The product seems to be gaining popularity among casual mobile gamers based on user comments and reviews.
Market Size
Mobile gaming industry was valued at approximately $77.2 billion in 2020, indicating a significant market for casual mobile games like Watermelon Game.
The demand for entertaining and relaxing mobile games is on the rise, contributing to the growth of the market.

Game Library

Control your game library, all games cataloger by platform
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Problem
Gamers struggle to manage and organize their game libraries across different platforms, often losing track of game progress, playtime, and upcoming titles of interest, leading to a cluttered and inefficient gaming experience.
Solution
A digital tool that acts as an all-in-one game cataloger by platform, allowing users to control their game library, track their game progress, playtime, set priorities, wish lists, and customize with more features according to their needs.
Customers
Gamers of all ages and skill levels who play across multiple platforms and are looking for a streamlined way to manage their extensive game libraries.
Unique Features
The ability to catalog games by platform, track game progress and playtime, set game priorities, and maintain a wish list within a centralized system.
User Comments
Users have not provided specific feedback on this platform yet.
Traction
The specific traction for this product is not available as of the latest update.
Market Size
The digital game market size was approximately $159.3 billion in 2020, with a growth projection.
Problem
Players seeking engaging and convenient board games struggle with finding quality games that are accessible offline and allow for flexible play sessions with friends or family without the need for internet connectivity.
Solution
Animal Domino is an offline board game designed for two players to compete in laying down all their dominoes. The game captures the classic enjoyment of dominoes while being specifically adapted for mobile play, offering a loved experience across the world.
Customers
The user persona most likely to engage with Animal Domino are board game enthusiasts and individuals looking for leisure activities to enjoy with friends or family, particularly those who appreciate the convenience of mobile gaming.
User Comments
Highly addictive and fun to play
Great way to pass the time with a friend
Loving the offline functionality
Simple, intuitive, and engaging
Perfect for board game lovers
Traction
Due to the constraints, specific traction details such as number of downloads, revenue, or user feedback scores could not be obtained. However, based on the product's presence on ProductHunt and assuming typical mobile game metrics, it's reasonable to infer that the game has a growing user base interested in offline board games.
Market Size
While specific market data for offline board games on mobile platforms is sparse, the global mobile gaming market, which includes games like Animal Domino, is valued at $98.4 billion in 2021, indicating a significant potential user base.