What is Who is lying?
A real-time voice chat social deduction game where players must work together to identify and vote out the imposter. With randomly generated groups and an in-game voting system, every round offers a fresh, exciting challenge to test your detective skills
Problem
Users struggle with traditional social deduction games that lack real-time interaction and voice chat functionalities.
Drawbacks: Lack of real-time communication leads to less engaging gameplay experiences and limits players' ability to effectively strategize and communicate.
Drawbacks: Limited social interaction and communication can reduce the fun and excitement of the game, impacting player engagement and retention.
Solution
Real-time voice chat social deduction game with randomly generated groups and in-game voting system.
Core Features: Real-time voice chat enhances communication and player interaction, creating a more immersive and engaging gameplay experience.
Core Features: In-game voting system promotes collaboration and strategic thinking among players, adding depth and challenge to each round.
Customers
Gamers and social deduction game enthusiasts who enjoy real-time interaction and voice chat functionality in gameplay.
Occupation: Online gamers, social deduction game streamers, and gaming communities.
Unique Features
Real-time voice chat functionality for enhanced player communication and interaction during gameplay.
Randomly generated groups for each round, offering a fresh and unique challenge every game session.
User Comments
Fun and engaging gameplay with friends, especially with the real-time voice chat feature.
Exciting and challenging experience trying to identify the imposter with in-game voting.
Great way to enhance social deduction games with interactive and dynamic elements.
Highly addictive gameplay leading to long gaming sessions with friends.
Impressive game design that keeps players coming back for more rounds.
Traction
Over 100k downloads in the first month of launch.
Consistent updates and new features added monthly to enhance the gaming experience.
Positive reviews and high ratings on app stores, with an average rating of 4.8 stars.
Actively engaging with the gaming community through social media and live streams.
Market Size
$159.3 billion global gaming market revenue in 2020, showing a growing demand for interactive and social gameplay experiences.
Social deduction games segment estimated to be worth $5.2 billion globally in 2021, with a projected growth rate of 8.7% annually.
Real-time voice chat games gaining popularity among younger generations, contributing to the market expansion.
Increased interest in multiplayer online games boosting the demand for innovative and engaging social deduction game experiences.