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SpeedBump
The intentionally annoying app to break doomscrolling
# Life Assistant
Featured on : Mar 4. 2025
Featured on : Mar 4. 2025
What is SpeedBump?
Set a time limit when opening addictive apps. After time's up, get ready to be annoyed out of them with pop-ups, cats, rain, or even the screen time police. Take a 15 minute break before next use. No more doomscrolling, guaranteed.
Problem
Users find themselves wasting excessive time on addictive applications, engaging in endless scrolling that detracts from productivity and mental well-being.
The drawbacks of this old situation are: increased screen time leading to reduced productivity and potential adverse effects on mental health due to constant exposure to social media content.
Solution
An app that helps users manage screen time by setting limits on the use of addictive applications, offering various forms of interruptions, such as pop-ups and interactive elements, to encourage breaks. Users can set a time limit for app usage and once reached, the app will instigate interruptions to instigate a break before allowing further use.
Customers
Younger demographics, including teenagers and young adults who heavily use social media and digital applications, alongside professionals prone to excessive screen time and individuals seeking to improve productivity and reduce digital consumption.
Unique Features
The solution offers a creative approach to interrupting addictive app usage by using annoyances such as pop-ups, rain sounds, and quirky elements like cats and screen time police to facilitate breaks.
User Comments
App successfully helps users limit screen time and breaks the habit of doomscrolling.
The annoying interruptions are effective but also humorous and enjoyable for some users.
Some users find it challenging to adapt initially but appreciate the long-term benefits.
Users appreciate the customizable nature of interruptions and break durations.
Overall positive response, with reports of increased productivity and reduced digital fatigue.
Traction
Being a newly launched app, it is gathering initial interest due to its unique approach. This app could potentially reach a significant user base given the universal problem it addresses, but specific user numbers or revenue metrics are not provided.
Market Size
The digital wellness apps market was valued at approximately $560 million in 2020 and is expected to grow as digital consumption increases globally.