
What is Rapport AI-Driven Avatars?
Animate ChatGPT and other AIs for real-time conversations with digital characters. Create voice-driven avatars and publish them in seconds on a scalable, cloud-based platform. New features include animating laughter and breath + an Unreal Engine plug-in!
Problem
Users engage in static conversations with AI models like ChatGPT where the communication lacks non-verbal elements like expressiveness and real-time interaction. Static conversations with AI models are impersonal and may lead to a less engaging experience.
Solution
A cloud-based platform where users can animate ChatGPT and other AIs for real-time conversations using digital avatars. This includes features like animating laughter, breath, and a plug-in for Unreal Engine, allowing for more dynamic and engaging AI interactions.
Customers
Digital content creators, developers, game designers, and animation studios that are looking to incorporate real-time AI-driven avatars into their projects for more interactive user experiences.
Unique Features
Real-time AI-driven avatars with animations that simulate laughter and breath, enhancing expressiveness during conversations.
Cloud-based platform for quick avatar publication and integration.
Unreal Engine plug-in for seamless incorporation into comprehensive digital projects.
User Comments
Users appreciate the enhanced engagement and realism provided by animated AI avatars.
Some find the integration with Unreal Engine particularly beneficial for gaming and digital storytelling.
The cloud-based nature is praised for ease of use and accessibility.
Animation of non-verbal cues like laughter makes interactions feel more human.
Overall positive feedback on the improvement of AI conversational agents through added animation.
Traction
The new version includes features such as animated laughter and breath.
It has an Unreal Engine plug-in, showing expansion in features.
Specific metrics like number of users or revenue are not provided in the available data.
Market Size
The global AI in the media and entertainment market was valued at $10.87 billion in 2020 and is projected to reach $17.99 billion by 2025, growing at a CAGR of 9.6%.