
What is Physics Arena?
Physics is the essence of everything we do. Yet, students struggle to understand concepts in traditional classroom settings. What if students learn while driving through various terrains and learning concepts on the go. Physics Arena is here!
Problem
Students struggle to understand physics concepts in traditional classroom settings, leading to poor engagement and comprehension.
Solution
A gamified learning platform where students learn physics through interactive driving simulations across terrains, applying concepts like momentum and friction in real-time scenarios.
Customers
K-12 students (ages 10-18), educators seeking interactive teaching tools, and parents looking for supplemental STEM resources.
Unique Features
Combines physics education with vehicle simulation, offering hands-on experimentation (e.g., adjusting speed/terrain to observe outcomes) instead of passive textbook learning.
User Comments
Makes physics relatable and fun
Improves retention through practical application
Accessible for visual learners
Enhances classroom teaching
Engages reluctant students
Traction
Launched in beta with 50,000+ registered users, $10k MRR from school subscriptions, featured on ProductHunt (500+ upvotes), and partnered with 15+ schools globally.
Market Size
The global gamified learning market is projected to reach $25.7 billion by 2027 (CAGR 29.06%), driven by STEM education demand.