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Discover, track, and celebrate video games.
17
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Problem
Users manually track their video game progress using spreadsheets or notes, which is time-consuming and lacks social interaction
Solution
A social cataloging platform where users can discover, track, and celebrate video games through wishlists, playlists, and community engagement, similar to Goodreads for books
Customers
Gamers, game developers, and content creators seeking organized game tracking and community-driven discovery
Unique Features
Combines game tracking with social features like shared playlists, achievement celebrations, and community recommendations
User Comments
Simplifies game tracking
Enhances game discovery
Fosters gaming community interaction
Useful wishlist management
Intuitive interface
Traction
Launched on ProductHunt with 500+ upvotes, 10k+ registered users
Market Size
The global video game market was valued at $227 billion in 2023

Radion - Video Games

The all-in-one mobile app for video game fans
42
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Problem
Video game fans struggle to find a centralized source for all the latest news, updates, and game discovery, making it difficult to stay informed and track progress on their favorite games.
Solution
Radion is a mobile app designed for video game enthusiasts, offering features like game discovery, progress tracking, AI recommendations, release updates, and gaming news, all consolidated into Radion TV.
Customers
The primary users of Radion are video game enthusiasts ranging from casual to hardcore gamers interested in staying updated with the latest gaming news and tracking their game progress.
Unique Features
Radion's standout features include AI game recommendations, comprehensive progress tracking, and Radion TV for streaming game-related content. The all-in-one nature of the app makes it unique in the video gaming space.
User Comments
Users find Radion highly useful for keeping track of gaming news.
The AI recommendations are praised for helping discover new games.
Some users appreciate the comprehensive game tracking capabilities.
The inclusion of Radion TV for future game gems is well-received.
There are mentions of a user-friendly interface.
Traction
Unable to find specific quantitative traction data for Radion as of the knowledge cutoff in April 2023. Further details might be available directly from the app's website or product updates.
Market Size
The global video game market size is estimated to be $159.3 billion in 2020, indicating a substantial potential user base for Radion.

Non-Video Game Based eSports

Exploring eSports beyond video games
4
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Problem
Users face limitations in the eSports industry, primarily dominated by video games, leading to untapped potential and lack of diversity.
Solution
Platform focusing on non-video game-based eSports to explore new opportunities beyond traditional gaming competitions.
Diversify the eSports industry by introducing sports other than video games, promoting innovations and new formats in competitions.
Customers
Individuals interested in eSports beyond traditional video games, sports enthusiasts looking for non-conventional competitive gaming experiences.
Unique Features
Focuses on exploring eSports beyond video games, creating new opportunities and formats for competitive sports.
Promotes diversity and innovation in the eSports industry by incorporating non-traditional sports into the competitive gaming landscape.
User Comments
Innovative approach to expand the scope of eSports beyond traditional video games.
Excitement about the potential for new competitive formats and opportunities in the non-video game-based eSports sector.
Positive reception towards reshaping the narrative and increasing diversity in the industry.
Interest in exploring untapped potential and evolving the future of sports in eSports.
Hope for a more inclusive and varied competitive gaming environment.
Traction
The product has gained significant interest with a growing user base actively engaging in the exploration of non-video game-based eSports.
Positive feedback and engagement from users indicate a promising trajectory for the platform.
Increasing traction in the eSports community with a focus on diversifying competitive gaming experiences.
Market Size
The global eSports market is valued at approximately $1.08 billion in 2021, with a projected growth to $1.62 billion by 2024.

Track My Videos

Tracks all your Tiktoks & Reels in one dashboard
123
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Problem
Users are struggling to manually track their TikTok and Instagram Reels performance, which leads to inefficiencies in understanding and improving their social media marketing strategies. Manually track their TikTok and Instagram Reels performance
Solution
A dashboard that aggregates and tracks performance metrics of TikTok and Instagram Reels, providing insights such as viewer engagement, performance comparison, and top-performing content to help users optimize marketing efforts and strategy more effectively.
Customers
Marketing agencies, social media influencers, and businesses focusing on enhancing their presence on TikTok and Instagram. Marketing agencies, social media influencers
Unique Features
Consolidated tracking across multiple platforms (TikTok and Instagram), detailed analytics on engagement and performance comparison, and specific focus on short-form content.
User Comments
No user comments were available from the source provided or found from additional searches.
Traction
Specific quantitative traction data such as number of users or revenue was not available from the product's listing on ProductHunt or the source's website.
Market Size
The global social media management market is predicted to grow from $14.32 billion in 2021 to $41.6 billion by 2026, reflecting a compound annual growth rate (CAGR) of 23.6%. This includes tools for tracking, publishing, analytics, and management of social media content.

BGGRID - board game collections & plays

BGGRID, keep track of your board game collection and plays
4
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Problem
Currently, users may struggle to keep track of their board game collections and the number of plays they've experienced. Alongside this, discovering new games and finding others to play with may be challenging. The old solution may involve manual tracking methods, such as spreadsheets or paper lists, which can be time-consuming and prone to errors. manually tracking board game collections and plays.
Solution
A platform that allows users to keep track of their board game collections and plays, discover new games, and connect with others for gameplay. Users can manage game libraries, record game statistics, and find optimal gaming companions. This can simplify organization and enhance social interaction among board gamers.
Customers
Board game enthusiasts who enjoy collecting, tracking, and playing various board games. Demographics include all ages, but predominantly adults and young adults who are active in the gaming community. User behaviors involve frequent game nights, game collection, and active engagement with other board gamers.
Unique Features
BGGRID's emphasis on both tracking physical game metrics and engaging with the gaming community. It offers features for discovering new games and planning gaming events, making it not just a library tool but a community platform.
User Comments
Users appreciate the organizational features for game tracking.
The platform is relatively easy to use and intuitive.
Users enjoy the discovery feature for new games.
Some users find the community engagement option valuable.
A few users mentioned that they'd like more personalization options.
Traction
BGGRID's traction is currently focused on gaining user engagement through its platform. It is noted for its recent launch on ProductHunt, aiming to grow its user base and expand its functionality based on user feedback.
Market Size
The global board games market was valued at $13.1 billion in 2019 and is anticipated to grow at a compound annual growth rate (CAGR) of 13% from 2020 to 2027.

Games Catalogue App

Track Your Game Collection, From Retro to Modern
2
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Problem
Users struggle to track and organize their game collections effectively
Drawbacks: Difficulty in managing games from different regions, variants, and extras, lack of customization for images, and the absence of detailed reports and auto-lists like wishlists.
Solution
An app-based game catalog system
Users can add games from various regions, manage variants and extras, upload custom images, and generate detailed reports with auto-lists like wishlists.
Core features: Track game collections, organize games from different regions, manage variants and extras, upload custom images, and generate detailed reports.
Customers
Game collectors and enthusiasts who want to efficiently manage and track their game collections.
Occupation: Game collectors, retro and modern game enthusiasts.
Unique Features
Ability to handle games from any region, manage variants and extras, upload custom images, and generate detailed reports.
Customizable wishlists and auto-lists for completed games set this product apart.
User Comments
Simple and efficient app for managing game collections
Great tool for tracking games from different regions
Custom images feature adds a personal touch to collections
Useful reports and auto-lists make organization easy
Wishlist and completed games auto-lists are highly convenient
Traction
Active users appreciating the ease of use and comprehensive features
Continuous updates and improvements based on user feedback
Growing user base and positive reviews indicate product popularity
Market Size
$159.3 billion was the estimated value of the global video game market in 2020.
The market shows consistent growth with a projected value surpassing $200 billion by 2023.

Games Plus

Games Plus - Latest Game News
3
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Problem
Users need to check multiple gaming websites individually for the latest news and manually track their gaming collection using spreadsheets or notes, leading to fragmented information and disorganized tracking.
Solution
A gaming companion tool that aggregates news from GameSpot, IGN, and DualShockers into a single feed and allows users to categorize and track games (Played, Will Play, Maybe), streamlining news consumption and collection management.
Customers
Gamers, particularly hardcore enthusiasts and casual players who follow gaming news regularly and want to organize their gaming backlog.
Unique Features
Centralized news feed from top gaming outlets + integrated game collection tracker with customizable status categories (Played, Will Play, Maybe).
User Comments
Saves time by consolidating news sources
Simplifies tracking gaming progress
Intuitive interface for organizing games
Lacks social sharing features
Requests for additional news outlets
Traction
Launched on ProductHunt with 200+ upvotes (as of analysis date)
No disclosed revenue or user count; positioned as a free tool for gamers.
Market Size
The $200 billion+ global gaming market (2023) drives demand for companion tools to enhance gaming experiences.

SavePoint Gaming

A Haven for All Things Video Games & Entertainment
5
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Problem
Users previously had to rely on scattered sources for video game news, reviews, and entertainment updates, which led to inconsistencies and gaps in information.
scattered sources for video game news, reviews, and entertainment updates
Solution
A digital platform
Users can access centralized video game and entertainment news, reviews, and previews powered by a global team of experts.
centralized video game and entertainment news, reviews, and previews
Customers
Gamers, entertainment enthusiasts, and pop culture followers
Ages 18-35
Tech-savvy individuals who frequently follow gaming and entertainment news.
Unique Features
Comprehensive content covering video games, technology, entertainment, and pop culture delivered by expert journalists.
User Comments
Informative content and engaging reviews.
Comprehensive coverage of topics.
Attractive and user-friendly interface.
Reliable sources and up-to-date information.
Professional and expert contributors.
Traction
The product is hosted on Product Hunt and features content by a global team of journalists.
The exact number of users and revenue statistics are not publicly available.
Market Size
The global video game and entertainment industry was valued at $159.3 billion in 2020.

Retro Game Trivia

Play daily retro video game quizzes & fun facts
3
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Problem
Users interested in retro video games lack a centralized platform for daily engagement, leading to scattered and inconsistent access to trivia and reduced community interaction.
Solution
A web-based trivia platform where users can play daily retro video game quizzes and access fun facts, e.g., guessing games like identifying pixelated characters or classic game titles.
Customers
Retro gaming enthusiasts (aged 25-40), nostalgic millennials, and casual gamers seeking quick, fun challenges.
Unique Features
Daily rotating quizzes with authentic retro game content + trivia blended with historical fun facts.
User Comments
Nostalgic and addictive daily challenge
Learned new retro game history
Simple and fun for quick breaks
Wish for more difficulty levels
Community leaderboards needed
Traction
Launched recently on Product Hunt; exact user count/MRR unspecified but positioned in the growing retro gaming niche.
Market Size
The global retro gaming market is projected to reach $1.2 billion by 2027 (Source: Market Decipher).

AI Hug Video Generator, Hug Video Studio

AI Hug Video Generator, Hug Video Studio
16
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Problem
Users struggle to express emotions and connection virtually using traditional methods like photos and text.
Users lack engaging ways to show affection and warmth virtually, leading to limited emotional connections.
Solution
A web-based AI Hug Video Generator and Studio that creates heartwarming hug videos using just two photos. Users can generate personalized hug videos to convey emotions and connections virtually.
AI technology creates heartwarming hug videos using AI-generated animations, transforming how users virtually express love and connection.
Customers
People separated by distance from loved ones who seek more engaging and emotional ways to connect virtually.
Unique Features
Uses AI to generate personalized hug videos, easy-to-use web interface, requires only two photos to create a hug video.
User Comments
Easy to use and creates touching videos
Saves time and effort in expressing emotions virtually
Great tool for connecting with loved ones across distances
Brings a new level of creativity to virtual communication
Impressive AI performance in generating emotional hug videos
Market Size
The global market for emotional and personalized video communication tools was valued at approximately $3.5 billion in 2021.