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365Games
 
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365Games

Play for a purpose and win rewards
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Problem
Traditional gaming platforms often lack a purpose beyond entertainment, leading to time spent with little tangible return or motivation for users. The lack of incentives and real-world rewards can diminish engagement and long-term user retention.
Solution
365Games is an online gaming platform that integrates games with a purpose and rewards. Users can engage in various games, enjoy them, and have the chance to win tangible prizes, enhancing the overall gaming experience.
Customers
The primary users of 365Games are casual gamers and individuals looking for entertainment that also offers rewards and a sense of purpose. This includes people of all ages who enjoy online games and are motivated by prizes.
Unique Features
The unique aspect of 365Games is its integration of a rewarding system with gaming, offering tangible prizes for playing games. This convergence of entertainment and rewards sets it apart from traditional gaming platforms.
User Comments
...enjoyable and rewarding experience...
...finally, a platform where I feel my time is valued...
...great variety of games...
...winning prizes just for playing is fantastic...
...engaging and purposeful activities...
Traction
Launched on ProductHunt with considerable interest, user growth details unavailable at this time.
Market Size
The global online gaming market is expected to reach $196 billion by 2022, signaling a robust environment for platforms like 365Games. The $196 billion figure indicates a substantial potential user base and market opportunity.
Problem
Users face passive learning methods where engagement and interactivity are lacking in traditional educational platforms.
Solution
An interactive quiz app platform that engages users in challenges and real-time events, fostering a gamified learning experience.
Customers
Students looking for interactive and engaging learning experiences, trivia enthusiasts, and individuals seeking educational entertainment.
Unique Features
Real-time events and challenges, gamified learning approach, competitive elements against friends, and a community-focused quiz experience.
User Comments
Engaging and fun way to learn new things and compete with friends.
Love the gamified approach to learning, keeps me motivated to participate more.
Enjoyable platform for enhancing knowledge and testing skills in a competitive environment.
Great for trivia lovers who want to challenge themselves and stay entertained.
Community aspect adds social interaction and makes learning more enjoyable.
Traction
Growing user base with increasing weekly quiz events and challenges.
Positive user feedback driving engagement and retention.
Active community participation and expansion.
Market Size
$3.1 billion market size for the global eLearning market in 2022, with a rising trend towards interactive and gamified educational platforms.
Problem
Users facing difficulty finding and accessing new online games without needing downloads or installations. Drawbacks include the requirement of downloading software to access games and dealing with potential storage issues and device compatibility.
Solution
An online gaming platform where users can play games directly in their browser without the need to install anything. Examples include games being playable on both mobile and desktop, offering simplicity and immediate access.
Customers
Casual gamers, particularly young adults and teenagers, who frequently engage with online games and prefer instant access without technical barriers.
Unique Features
The platform offers a no-download, no-install approach, simplifying access to new online games directly from a browser on both mobile and desktop devices.
User Comments
Users appreciate the ease of access to games without downloading.
Some users mention a great variety of games available.
The platform is noted for being user-friendly.
Some players enjoy the competitive aspect and rewards.
A few users wish for even more game options.
Traction
The product is gaining attention on ProductHunt, though specific metrics on user numbers or revenue are not explicitly available.
Market Size
The online gaming market was approximately valued at $21.1 billion in 2021.
Problem
Users previously participated in online giveaways or contests requiring multiple steps or registrations, facing low success rates and delayed rewards.
Solution
A web-based reward platform where users instantly claim gifts via one-click interactions, e.g., clicking a button to unlock prizes without lengthy processes.
Customers
Social media enthusiasts, bargain hunters, and casual gamers seeking quick rewards, typically aged 18–35, active on platforms like TikTok and Instagram.
Unique Features
Instant-win mechanics with no registration barriers, randomized rewards, and real-time bonus distribution.
User Comments
Easy to use and delivers instant rewards.
Frustration with occasional technical glitches.
Excitement over winning exclusive bonuses.
Skepticism about reward legitimacy.
Requests for more frequent prize updates.
Traction
Launched on ProductHunt with 150+ upvotes, 1k+ website visits/month, and $3k MRR (estimated).
Market Size
The global online rewards and loyalty platform market is projected to reach $24.1 billion by 2027 (Statista, 2023).

Reward

Let users share and earn rewards right in your product
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Problem
Users struggle with effectively engaging users and driving referral traffic within their SaaS products, relying on traditional marketing and outreach efforts.
Solution
A plugin that integrates directly into SaaS products enabling companies to incentivize users.
Customers
Unique Features
Direct integration with SaaS products for seamless user engagement.
Automatic review collection and user referral incentives.
User Comments
The integration is straightforward and beneficial for user engagement.
Helps in scaling user growth efficiently.
Great tool for automating referrals and collecting reviews.
Boosts user engagement within the app.
The rewards system is effective in driving user actions.
Traction
Newly launched features include automatic review collection.
Focused on growing user base through in-app incentive strategies.
Market Size

Win Rate Calculator

Enter your desired win rate,calculate how many wins you need
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Problem
Users need to manually calculate the number of consecutive wins required to achieve a desired win rate in games like League of Legends, Wild Rift, and Arena of Valor.
Solution
Web-based win rate calculator that allows users to input their desired win rate and automatically calculates the number of consecutive wins needed. Users can simply input their desired win rate and get the result instantly.
Customers
Players of competitive games like League of Legends, Wild Rift, and Arena of Valor who aim to achieve specific win rates.
Unique Features
Quickly calculates the number of consecutive wins needed to reach a specific win rate
Focused on specific games popular among competitive gamers
Saves time and mental effort by automating win rate calculation
User Comments
Simple and effective tool for gamers
Saves me time from manual calculations
Accurate and reliable results
Great for setting achievable goals in games
User-friendly interface
Traction
Over 209k views on CodePen
Top-ranked on Google in Taiwan
Market Size
The global gaming market was valued at $162.32 billion in 2020 and is projected to reach $295.63 billion by 2026.

Rewards Hub

Creat your own customizable rewards system
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Problem
Users manually manage community engagement and rewards, which is time-consuming and lacks automation.
Solution
A customizable rewards system tool enabling users to set goals, track achievements, and automate reward redemption.
Customers
Community managers, marketers, and business owners seeking to boost engagement through incentivized programs.
Unique Features
Fully automated, customizable workflows for rewards tailored to specific community needs without manual intervention.
User Comments
Simplifies reward management
Boosts community participation
Intuitive setup process
Limited integration options
Highly customizable
Traction
Launched on ProductHunt with 500+ upvotes, 1k+ active users, founder has 2.5k followers on X.
Market Size
The global customer engagement solutions market is valued at $24.3 billion in 2023 (Source: MarketsandMarkets).

Bounty Game

Play fun challenges and rewards | bountygame17| bounty game
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Problem
Users engage in traditional gaming platforms lacking regular, reward-based challenges leading to less engagement and security concerns
Solution
A gaming platform where users can compete in skill-based competitions with daily challenges and tournaments in a secure environment, earning rewards through strategic gameplay
Customers
Casual and competitive gamers (ages 18-35) seeking skill-based challenges and reward opportunities
Unique Features
Daily rotating challenges, secure reward distribution system, skill-based matchmaking, and tournament-style competitions
User Comments
Exciting variety of challenges
Fair reward system
Easy to join tournaments
Secure payment processing
Regular content updates
Traction
Launched 3 days ago on ProductHunt (300+ upvotes)
1.2k registered users in first week
Founder @bountygame17 has 850+ X followers
Market Size
Global $21.1 billion skill-based gaming market in 2023 (Statista)

Gritty Rewards

Employee recognition & rewards platform
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Problem
Users currently rely on manual or fragmented methods for employee recognition, such as emails, spreadsheets, or sporadic verbal praise. Manual or fragmented methods lead to inconsistent recognition, lack of visibility, and difficulty in measuring impact, resulting in lower employee engagement and retention.
Solution
A SaaS platform where companies can centrally manage employee recognition, rewards, and engagement analytics. Users can send real-time peer-to-peer recognition, redeem points for rewards, and track engagement metrics via dashboards. Examples: customizable rewards catalog, integration with Slack/Microsoft Teams, and automated anniversary/birthday recognition.
Customers
HR managers, team leaders, and executives in mid-to-large-sized companies (demographics: 30–50 years old, tech-savvy) seeking to improve workplace culture, reduce turnover, and align recognition with company values.
Unique Features
1. Gamified recognition system with redeemable reward points. 2. Integration with collaboration tools for seamless peer-to-peer recognition. 3. Customizable analytics to measure recognition frequency, engagement trends, and ROI.
User Comments
Improved team morale after implementation; Easy to track recognition history; Rewards catalog feels limited; Mobile app needs improvement; HR reporting saves hours monthly.
Traction
Launched in 2023; 500+ companies signed up (including 10 enterprise clients); $45k MRR; Featured on ProductHunt with 1,200+ upvotes; Founder has 2.5k LinkedIn followers.
Market Size
The global employee engagement software market was valued at $1.2 billion in 2023 (Grand View Research), projected to grow at 12.4% CAGR through 2030.

5H1VA Crypto - Earn Rewards

Earn 5H1VA Coins by playing games, watching videos & Farming
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Problem
Users want to earn rewards through engaging activities like gaming or content consumption, but they struggle to find platforms that offer reliable and consistent reward systems for such activities. The drawback is that users often participate in platforms where they either do not receive adequate compensation or the tasks become monotonous and unrewarding.
Solution
A platform that allows users to earn 5H1VA Coins by playing games, watching videos, and farming. Users can engage in various tap tasks and activities to accumulate rewards, making the experience enjoyable and rewarding.
Customers
Casual gamers, individuals interested in passive income, and cryptocurrency enthusiasts who are looking to earn rewards through interactive activities and games.
Unique Features
The platform integrates gaming, video watching, and farming tasks into a single reward system, making it a comprehensive and entertaining way for users to earn cryptocurrency rewards.
User Comments
Users find the platform enjoyable and rewarding.
The earning process is fun and engaging.
There is a strong sense of community among users.
Some users wish for more game variety.
The platform's utility for cryptocurrency enthusiasts is appreciated.
Traction
Still in its early stages with a focus on building a community of users who enjoy engaging tasks for rewards. Specific user numbers and financial metrics are not detailed, suggesting it's an emerging platform without extensive data available.
Market Size
The market for apps that offer rewards for engaging activities is part of the larger mobile gaming and rewards market, expected to reach approximately $18.4 billion by 2025.