10 Dots Only
Alternatives
0 PH launches analyzed!

10 Dots Only
Fast-paced reflex tap game
2
Problem
Users play tap-based reflex games with repetitive gameplay and lack of strategic elements, leading to diminished long-term engagement.
Solution
A mobile game where users tap dots to survive, combining evolving dot types, passive upgrades, tournaments, and daily quests to add complexity and replayability.
Customers
Mobile gamers aged 15-35 seeking quick, challenging games with strategic depth; competitive players interested in leaderboards and tournaments.
Alternatives
Unique Features
Dynamic progression system (new dot behaviors/unlockable upgrades), daily quests, and tournaments to blend reflexes with strategic decision-making.
User Comments
Addictive gameplay loop
Challenging difficulty curve
Fresh mechanics via upgrades
Competitive tournaments
Daily quests boost replay value
Traction
Launched on ProductHunt (exact metrics unspecified), positioned in hyper-casual gaming niche with potential for virality.
Market Size
Global mobile gaming market reached $184 billion in 2023 (Statista), with hyper-casual games dominating downloads.

Tap to Earn Game
Earn rewards with every tap – gaming made easy
6
Problem
Users engaging with complex mobile games can face several challenges, such as steep learning curves, intricate mechanics, and high time commitments. complex mobile games
Solution
A mobile game that allows players to earn rewards with simple taps. Players can engage in straightforward fun and earning opportunities without the need for complex mechanics. earn rewards with simple taps
Customers
Casual gamers, reward seekers, and individuals looking for simple and engaging mobile entertainment. These users may range in age from teens to adults and exhibit behavior such as frequent mobile gaming and interest in reward-based applications.
Alternatives
View all Tap to Earn Game alternatives →
Unique Features
The simplicity and directness of earning rewards with just taps, no complex mechanics involved.
User Comments
The game is easy to understand and play.
Users enjoy the immediate gratification of earning rewards.
The game could benefit from more diverse content and updates.
Some players desire more challenging elements.
It's a great way to pass the time casually.
Traction
The product's traction details are currently limited, but it is available on ProductHunt, indicating it may be in the early stages of user acquisition.
Market Size
The global mobile gaming market was valued at $68.5 billion in 2019 and continues to grow, driven by casual games and in-app purchases.

Tap To Earn Game Development
Where Every Tap Turns Into Profit.
3
Problem
Users struggle to create engaging, monetizable games with traditional game development methods, facing high development costs, lack of built-in blockchain integration, and complex monetization setups.
Solution
A blockchain-powered tap-to-earn game development service enabling startups, crypto projects, and entrepreneurs to build custom, monetizable click-to-earn games (e.g., integrate token rewards, NFT assets, and in-app purchases).
Customers
Startups, crypto project teams, and entrepreneurs seeking to launch blockchain-based gaming ventures, particularly those targeting play-to-earn audiences.
Unique Features
Combines tap-to-earn mechanics with blockchain monetization (e.g., tokenized rewards, NFT integration) and end-to-end custom game development tailored for crypto-native users.
User Comments
Simplifies blockchain game development
Effective monetization models
Quick turnaround for MVP launches
Strong focus on play-to-earn trends
Supports custom token integration
Traction
Launched recently on ProductHunt (specific metrics like revenue or users not disclosed in provided data).
Market Size
The global blockchain gaming market was valued at $4.6 billion in 2022 (Fortune Business Insights).

Tap to Earn Game Development
Earn as you play revolutionizing gaming with rewards
10
Problem
Players often spend time playing games without earning any rewards or benefits for their time and effort.
Solution
A platform for developing tap-to-earn games where players can earn rewards while playing.
Players can earn rewards just by playing games, making the gaming experience more rewarding and engaging.
Customers
Game developers and entrepreneurs looking to create fun, engaging games with built-in monetization features.
Unique Features
Players can earn rewards by simply playing games, creating a more engaging gaming experience with built-in monetization features.
User Comments
Exciting concept, looking forward to trying it out!
This will change the way we perceive and engage with games!
Finally, a way to earn while playing games.
Great opportunity for game developers to monetize their games.
Hope to see more games implementing this feature.
Traction
The product has gained significant traction in the gaming industry with a growing user base.
Market Size
The global online gaming market size was valued at approximately $180 billion in 2021, and it is projected to reach $287 billion by 2026.

**SlideR – Test Your Reflexes!**
**SlideR – Test Your Reflexes!**
5
Problem
Users who enjoy skill-based gaming face the challenge of finding engaging games that effectively test and enhance their reflexes. The old solutions, which are often too simplistic, do not offer thrilling options with increasing difficulty. Lack of engagement and variety in gameplay often leads to boredom among users.
Solution
A mobile arcade game that allows users to slide past obstacles at increasing speeds to test their reflexes. SlideR provides a fast-paced experience with engaging gameplay, ensuring players remain entertained as they progress through more challenging levels.
Customers
Casual gamers and mobile game enthusiasts who enjoy quick, skill-based challenges. Predominantly aged 15-35, these users are often on the lookout for engaging games for short breaks or leisure time.
Unique Features
SlideR offers a continuous challenge with increasing speed and complexity, unlike many reflex-based games that do not maintain user engagement through dynamic levels.
User Comments
Users find the game addictive and challenging.
Many appreciate the increasing difficulty curve as it keeps the game interesting.
The simple yet engaging gameplay is a hit among players.
Some users wish for additional features and updates over time.
A few users mentioned minor lag issues with the app on older devices.
Traction
According to the latest data, specific quantitative metrics such as the number of downloads or monthly active users are not publicly available. However, the game's presence on ProductHunt indicates it is actively being promoted and gaining visibility.
Market Size
The global mobile gaming market was valued at $91 billion in 2021, with a continuous annual growth expected, driven by the increasing adoption of smartphones and the popularity of engaging, casual games.

Tap-to-earn game like Notcoin
Build Your Viral Game Today!
3
Problem
Users want to create engaging tap-to-earn games but face challenges with integrating seamless crypto rewards, NFT integration, and multi-chain support, leading to limited monetization and scalability.
Solution
A no-code platform where users can build tap-to-earn games with integrated crypto rewards, NFT systems, and multi-chain support, enabling rapid deployment of viral games like Notcoin.
Customers
Blockchain developers, indie game studios, and crypto startups seeking to capitalize on play-to-earn trends.
Unique Features
Combines tap-to-earn mechanics with crypto/NFT monetization, multi-chain compatibility, and pre-built templates for scalability.
User Comments
Simplifies crypto game development
Effective NFT integration
Supports multiple blockchains
User-friendly for non-coders
High engagement potential
Traction
Launched on ProductHunt (May 2024), part of the blockchain gaming market growing at 21.3% CAGR.
Market Size
Global blockchain gaming market projected to reach $158 billion by 2028 (Statista, 2023).

Tonk: Tunk Rummy Card Game
Play game modes, tournaments, mini-games and win big.
5
Problem
Players currently rely on traditional face-to-face or basic digital platforms to play card games, which limits their ability to engage with different game modes and competitions. Face-to-face play limits interaction to local participants and basic digital platforms may not offer diverse game modes or tournaments.
Solution
A gaming platform that allows users to partake in a fast-paced, exciting card game with family and friends anytime, anywhere. Engage in different game modes, tournaments, and mini-games, offering an immersive experience for both seasoned players and newcomers.
Customers
Casual gamers, card game enthusiasts, social gamers, and families looking for engaging and interactive card-playing experiences both locally and remotely.
Unique Features
The platform supports multiplayer interactions, offering various game modes, tournaments, and mini-games, which enriches the gaming experience beyond traditional card games.
Tonk Multiplayer Card Game can be played anytime and anywhere, enhancing accessibility for players.
The game appeals to both seasoned players and newcomers, broadening its potential user base.
Its digital format allows players to engage with a community, participate in competitions and possibly win rewards, elevating the excitement of the gameplay.
User Comments
Users appreciate the variety of game modes available on the platform.
Many find the setup intuitive and easy to start playing.
Users express enjoyment in experiencing new challenges through tournaments.
Players enjoy the flexibility of playing anytime, anywhere.
There is positive feedback on the social interaction aspect of the game.
Traction
As of now, specific user numbers or financial metrics such as MRR or ARR are not listed. Further research might be needed to find these statistics on platforms like Crunchbase or specific company reports.
Market Size
The online card game market is growing steadily, with the global online gaming industry valued at $173.70 billion in 2021 and expected to reach $246.90 billion by 2027.

Tap Tap Tap
Quick and easy sharing by NFC
71
Problem
Users have difficulty sharing website links or URLs with other devices, especially when not having NFC capability.
Drawbacks: Traditional methods such as copying and pasting URLs or using QR codes can be time-consuming and inconvenient.
Solution
Mobile app with NFC functionality
Users can easily share website links or URLs by tapping their NFC-enabled devices together.
Core features: Tap to share URLs, quick and efficient sharing, no need for manual input.
Customers
Individuals and professionals who frequently share website links or URLs with others using their mobile devices.
Occupation: Content creators, marketers, tech enthusiasts, students.
Unique Features
Simplified and quick sharing of website links using NFC technology, eliminating the need for manual input or QR codes.
Efficient way to exchange information between NFC-enabled devices.
User Comments
Easy and convenient way to share links with friends and colleagues.
Saves time and hassle of manually inputting URLs.
Works seamlessly with NFC-enabled devices.
Great tool for networking events or meetings.
Intuitive and user-friendly interface.
Traction
500k+ downloads on app stores.
Positive reviews highlighting ease of use and efficiency.
Featured on multiple tech websites and blogs.
Market Size
Global NFC market size was valued at $18.1 billion in 2020 and is projected to reach $33.7 billion by 2026.
Problem
Users need engaging and fun activities during the holiday season but might struggle to find entertaining games to play.
Solution
Web-based XMAS Telegram Mini App Clicker(Tap) Game that provides users with a fun clicker game experience to enjoy during the holidays.
Features: Offers a simple and engaging clicker gameplay where users tap on the screen to score points and enjoy the festive theme.
Customers
Individuals of all ages looking for a casual and entertaining game to play during the Christmas season.
Alternatives
View all XMAS Game alternatives →
Unique Features
Festive theme tailored for the Christmas season
Simple tap/click gameplay for easy enjoyment
User Comments
Addictive gameplay that keeps me entertained during the holidays
Love the festive graphics and sound effects
Great way to pass the time and enjoy the Christmas spirit
Simple yet engaging, perfect for quick gaming sessions
Highly recommended for anyone looking for a fun holiday-themed game
Traction
The product has gained popularity during the holiday season with thousands of users enjoying the game
Positive feedback and reviews highlighting the entertaining gameplay and festive design
Market Size
$159.3 billion was spent on digital games globally in 2020, reflecting a growing trend of casual gaming and festive-themed game popularity.

Aviator Game
A fast-paced game where every second counts!
5
Problem
In the current situation, gamers face challenges with traditional games that often require slow, strategic play, leading to less engagement. Users find it especially difficult to maintain interest with monotonous gameplay where quick decision-making is not consistently required.
Solution
Aviator is a thrilling game that challenges gamers to make quick choices. With intuitive gameplay and engaging mechanics, it offers an exclusive adventure. An example of its solution includes navigating the airplane through various obstacles, demanding constant focus.
Customers
Gamers who enjoy fast-paced, high-intensity games. This includes both casual players and hardcore gamers across various age groups who actively seek challenging and engaging gaming experiences.
Alternatives
View all Aviator Game alternatives →
Unique Features
Aviator provides a unique blend of quick decision-making and exciting mechanics, setting it apart from slower-paced games.
User Comments
Users appreciate the fast-paced gameplay
The game is highly engaging and entertaining
Some users find the challenge stimulating
The intuitive controls are well-received
Not everyone enjoys the high-pressure environment
Traction
The product is newly launched on ProductHunt
Gaining attention in the gaming community due to its unique mechanics
No specific number of users or revenue disclosed
Market Size
The global video game market was last valued at approximately $159.3 billion in 2020 and is expected to grow with increasing demand for engaging, quick decision-based games.