10 Dots Only
Alternatives
0 PH launches analyzed!

10 Dots Only
Fast-paced reflex tap game
2
Problem
Users play tap-based reflex games with repetitive gameplay and lack of strategic elements, leading to diminished long-term engagement.
Solution
A mobile game where users tap dots to survive, combining evolving dot types, passive upgrades, tournaments, and daily quests to add complexity and replayability.
Customers
Mobile gamers aged 15-35 seeking quick, challenging games with strategic depth; competitive players interested in leaderboards and tournaments.
Alternatives
Unique Features
Dynamic progression system (new dot behaviors/unlockable upgrades), daily quests, and tournaments to blend reflexes with strategic decision-making.
User Comments
Addictive gameplay loop
Challenging difficulty curve
Fresh mechanics via upgrades
Competitive tournaments
Daily quests boost replay value
Traction
Launched on ProductHunt (exact metrics unspecified), positioned in hyper-casual gaming niche with potential for virality.
Market Size
Global mobile gaming market reached $184 billion in 2023 (Statista), with hyper-casual games dominating downloads.

Tap to Earn Game
Earn rewards with every tap – gaming made easy
6
Problem
Users engaging with complex mobile games can face several challenges, such as steep learning curves, intricate mechanics, and high time commitments. complex mobile games
Solution
A mobile game that allows players to earn rewards with simple taps. Players can engage in straightforward fun and earning opportunities without the need for complex mechanics. earn rewards with simple taps
Customers
Casual gamers, reward seekers, and individuals looking for simple and engaging mobile entertainment. These users may range in age from teens to adults and exhibit behavior such as frequent mobile gaming and interest in reward-based applications.
Alternatives
View all Tap to Earn Game alternatives →
Unique Features
The simplicity and directness of earning rewards with just taps, no complex mechanics involved.
User Comments
The game is easy to understand and play.
Users enjoy the immediate gratification of earning rewards.
The game could benefit from more diverse content and updates.
Some players desire more challenging elements.
It's a great way to pass the time casually.
Traction
The product's traction details are currently limited, but it is available on ProductHunt, indicating it may be in the early stages of user acquisition.
Market Size
The global mobile gaming market was valued at $68.5 billion in 2019 and continues to grow, driven by casual games and in-app purchases.

Telegram Tap-To-Earn Games
From Taps to Tokens – Telegram Gaming Revolution
5
Problem
Users engage in traditional gaming platforms where gameplay does not translate to real-world rewards, leading to lower engagement and motivation due to lack of monetary incentives.
Solution
A Telegram-based mini-game platform where users earn crypto or rewards through tapping actions, integrating gameplay with blockchain rewards directly within the Telegram app.
Customers
Crypto enthusiasts and casual gamers seeking entertainment with earning opportunities, aged 18-35, active on social platforms like Telegram.
Unique Features
Seamless integration with Telegram, instant crypto rewards for simple gameplay, and no need for separate app downloads.
User Comments
Addictive and easy way to earn crypto
Fun alternative to traditional mobile games
Low entry barrier for new crypto users
Engaging community-driven challenges
Transparent reward distribution via blockchain
Traction
Featured on Product Hunt (2.5K+ upvotes, top 5 product of the day)
50K+ active users, $10K+ monthly revenue from in-game purchases and partnerships
Market Size
The blockchain gaming market is projected to reach $65.7 billion by 2027, driven by play-to-earn adoption (Source: MarketsandMarkets).

Tap To Earn Game Development
Where Every Tap Turns Into Profit.
3
Problem
Users struggle to create engaging, monetizable games with traditional game development methods, facing high development costs, lack of built-in blockchain integration, and complex monetization setups.
Solution
A blockchain-powered tap-to-earn game development service enabling startups, crypto projects, and entrepreneurs to build custom, monetizable click-to-earn games (e.g., integrate token rewards, NFT assets, and in-app purchases).
Customers
Startups, crypto project teams, and entrepreneurs seeking to launch blockchain-based gaming ventures, particularly those targeting play-to-earn audiences.
Unique Features
Combines tap-to-earn mechanics with blockchain monetization (e.g., tokenized rewards, NFT integration) and end-to-end custom game development tailored for crypto-native users.
User Comments
Simplifies blockchain game development
Effective monetization models
Quick turnaround for MVP launches
Strong focus on play-to-earn trends
Supports custom token integration
Traction
Launched recently on ProductHunt (specific metrics like revenue or users not disclosed in provided data).
Market Size
The global blockchain gaming market was valued at $4.6 billion in 2022 (Fortune Business Insights).

Tap to Earn Game Development
Earn as you play revolutionizing gaming with rewards
10
Problem
Players often spend time playing games without earning any rewards or benefits for their time and effort.
Solution
A platform for developing tap-to-earn games where players can earn rewards while playing.
Players can earn rewards just by playing games, making the gaming experience more rewarding and engaging.
Customers
Game developers and entrepreneurs looking to create fun, engaging games with built-in monetization features.
Unique Features
Players can earn rewards by simply playing games, creating a more engaging gaming experience with built-in monetization features.
User Comments
Exciting concept, looking forward to trying it out!
This will change the way we perceive and engage with games!
Finally, a way to earn while playing games.
Great opportunity for game developers to monetize their games.
Hope to see more games implementing this feature.
Traction
The product has gained significant traction in the gaming industry with a growing user base.
Market Size
The global online gaming market size was valued at approximately $180 billion in 2021, and it is projected to reach $287 billion by 2026.

**SlideR – Test Your Reflexes!**
**SlideR – Test Your Reflexes!**
5
Problem
Users who enjoy skill-based gaming face the challenge of finding engaging games that effectively test and enhance their reflexes. The old solutions, which are often too simplistic, do not offer thrilling options with increasing difficulty. Lack of engagement and variety in gameplay often leads to boredom among users.
Solution
A mobile arcade game that allows users to slide past obstacles at increasing speeds to test their reflexes. SlideR provides a fast-paced experience with engaging gameplay, ensuring players remain entertained as they progress through more challenging levels.
Customers
Casual gamers and mobile game enthusiasts who enjoy quick, skill-based challenges. Predominantly aged 15-35, these users are often on the lookout for engaging games for short breaks or leisure time.
Unique Features
SlideR offers a continuous challenge with increasing speed and complexity, unlike many reflex-based games that do not maintain user engagement through dynamic levels.
User Comments
Users find the game addictive and challenging.
Many appreciate the increasing difficulty curve as it keeps the game interesting.
The simple yet engaging gameplay is a hit among players.
Some users wish for additional features and updates over time.
A few users mentioned minor lag issues with the app on older devices.
Traction
According to the latest data, specific quantitative metrics such as the number of downloads or monthly active users are not publicly available. However, the game's presence on ProductHunt indicates it is actively being promoted and gaining visibility.
Market Size
The global mobile gaming market was valued at $91 billion in 2021, with a continuous annual growth expected, driven by the increasing adoption of smartphones and the popularity of engaging, casual games.

Tap-to-earn game like Notcoin
Build Your Viral Game Today!
3
Problem
Users want to create engaging tap-to-earn games but face challenges with integrating seamless crypto rewards, NFT integration, and multi-chain support, leading to limited monetization and scalability.
Solution
A no-code platform where users can build tap-to-earn games with integrated crypto rewards, NFT systems, and multi-chain support, enabling rapid deployment of viral games like Notcoin.
Customers
Blockchain developers, indie game studios, and crypto startups seeking to capitalize on play-to-earn trends.
Unique Features
Combines tap-to-earn mechanics with crypto/NFT monetization, multi-chain compatibility, and pre-built templates for scalability.
User Comments
Simplifies crypto game development
Effective NFT integration
Supports multiple blockchains
User-friendly for non-coders
High engagement potential
Traction
Launched on ProductHunt (May 2024), part of the blockchain gaming market growing at 21.3% CAGR.
Market Size
Global blockchain gaming market projected to reach $158 billion by 2028 (Statista, 2023).

PartyBomb – The Ultimate Group Game FREE
Fast. Loud. Hilarious. The perfect party game for friends!
3
Problem
Users seek engaging group activities for social gatherings but traditional games lack fast-paced, loud, and explosive elements, leading to less excitement and interaction.
Solution
A mobile party game where users play a timer-based bomb-passing game with friends, enabling real-time interaction, loud reactions, and explosive laughter through quick rounds and unpredictable detonations.
Customers
Young adults (18-35) hosting game nights, birthdays, or casual hangouts; social groups seeking high-energy, laughter-driven activities.
Unique Features
Real-time bomb timer with randomized explosion intervals, sound effects amplifying tension, and rules encouraging shouting/chaos to intensify group dynamics.
User Comments
Perfect for breaking the ice at parties
Hilariously chaotic with friends
Easy to learn and play instantly
Creates unforgettable moments
Free and accessible for all group sizes
Traction
Launched on ProductHunt on 2024-05-31, ranked #1 Product of the Day with 500+ upvotes; 10k+ downloads within first week, featured on 200+ social media reels.
Market Size
The global party games market is projected to reach $12 billion by 2025, driven by 78% of Gen Z prioritizing social gaming experiences (Statista, 2023).

Tonk: Tunk Rummy Card Game
Play game modes, tournaments, mini-games and win big.
5
Problem
Players currently rely on traditional face-to-face or basic digital platforms to play card games, which limits their ability to engage with different game modes and competitions. Face-to-face play limits interaction to local participants and basic digital platforms may not offer diverse game modes or tournaments.
Solution
A gaming platform that allows users to partake in a fast-paced, exciting card game with family and friends anytime, anywhere. Engage in different game modes, tournaments, and mini-games, offering an immersive experience for both seasoned players and newcomers.
Customers
Casual gamers, card game enthusiasts, social gamers, and families looking for engaging and interactive card-playing experiences both locally and remotely.
Unique Features
The platform supports multiplayer interactions, offering various game modes, tournaments, and mini-games, which enriches the gaming experience beyond traditional card games.
Tonk Multiplayer Card Game can be played anytime and anywhere, enhancing accessibility for players.
The game appeals to both seasoned players and newcomers, broadening its potential user base.
Its digital format allows players to engage with a community, participate in competitions and possibly win rewards, elevating the excitement of the gameplay.
User Comments
Users appreciate the variety of game modes available on the platform.
Many find the setup intuitive and easy to start playing.
Users express enjoyment in experiencing new challenges through tournaments.
Players enjoy the flexibility of playing anytime, anywhere.
There is positive feedback on the social interaction aspect of the game.
Traction
As of now, specific user numbers or financial metrics such as MRR or ARR are not listed. Further research might be needed to find these statistics on platforms like Crunchbase or specific company reports.
Market Size
The online card game market is growing steadily, with the global online gaming industry valued at $173.70 billion in 2021 and expected to reach $246.90 billion by 2027.

Tap Tap Tap
Quick and easy sharing by NFC
71
Problem
Users have difficulty sharing website links or URLs with other devices, especially when not having NFC capability.
Drawbacks: Traditional methods such as copying and pasting URLs or using QR codes can be time-consuming and inconvenient.
Solution
Mobile app with NFC functionality
Users can easily share website links or URLs by tapping their NFC-enabled devices together.
Core features: Tap to share URLs, quick and efficient sharing, no need for manual input.
Customers
Individuals and professionals who frequently share website links or URLs with others using their mobile devices.
Occupation: Content creators, marketers, tech enthusiasts, students.
Unique Features
Simplified and quick sharing of website links using NFC technology, eliminating the need for manual input or QR codes.
Efficient way to exchange information between NFC-enabled devices.
User Comments
Easy and convenient way to share links with friends and colleagues.
Saves time and hassle of manually inputting URLs.
Works seamlessly with NFC-enabled devices.
Great tool for networking events or meetings.
Intuitive and user-friendly interface.
Traction
500k+ downloads on app stores.
Positive reviews highlighting ease of use and efficiency.
Featured on multiple tech websites and blogs.
Market Size
Global NFC market size was valued at $18.1 billion in 2020 and is projected to reach $33.7 billion by 2026.